Name: Rogelio Olguin Aufgaben: Level Designer, Texture Artist
My first plan!!! :D - 01.05.02 00:22
- getting stuck with trim and doors
- another entrance for hostages area (broken wall maybe)
- some minor detail problems
1) started on a new map not sure what the name is but yet again it is set in Mexico :) but this time it will be more true to a real pueblo in Mexico.
1) New textures for the pueblo map... all Photo taken from a trip to Mexico :D so expect some nice ones hehe :)
2) Going ot make textures for military bases. mostly deus x or halflife type textures just for future levels and some textures for an old mansion torn wallpaper etc... creepy looking :)
this is my plans atm for this game. The map fixs are first and should be the first real plan I get finshed right now and that you will see with a patch soon... but other than that all these are long term plans.
Well that is my info atm and this is my first plans for the future of TO mapping on my side :) Thanks to all who have said great comments on the mapping side and graphics part of TO we really wanted to "UP" the quality on them and it ended up happening.